From Idea to the App Store 2: Technical Decisions and Implementation
How I made development choices based on the product's needs.
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iOS Engineer · Content Creator
Articles about Swift, product engineering, architecture, and the work of turning ideas into software.
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How I made development choices based on the product's needs.
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Read articleHow I created Judy Adventures, an educational game built in Swift Playgrounds — from the initial idea and prototypes to illustration and animation.
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With over five years of experience, I build and modernize iOS products across retail, financial services, and independent ventures. I share what I learn and work with ambitious teams that care about user experience, sound engineering, and business growth.
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